Monday, May 30, 2005

Contracts, Levels, & Shaders

This past weeked marked the start on some new work for a variety of projects which I am very excited about.

First up is a continuation on an art contract that I am doing with the great guys over at 21-6 Productions on a product that they are developing called Dimenxia (which is an educational based FPS game). I recently completed some character, enemy and weapon art for them and now I get to work on a few more character weapons & items, some teaks and a bad ass tank!

Realm Wars work continues at a slow but steady pace with construction on a new map/mission for the next release. Right now everything is getting concepted, roughed in and sized up so that the environmental artists will have an easier time getting everything just right. I am probably going to take some time too and get into the Map/DIF creation process and hopefully keep a full head of hair. I am still waiting on a response from Markus about the new shield DTS shape and the latest bug we have on it, but hopefully that won't be too long of a wait. In the mean time though I am going to start work on a new Axe and tweak the hand to hand animations once again so that they are a bit cooler.

Lastly work continues on a new HUD for Lore Invasion infantry. The overall goal I am approaching with this HUD is to utilize much of what we have going already for the MAV but give it a more simplistic approach (while also giving the MAVs a bit of a tweak to look more technical than they already are in regards to their HUDs).

As an added bonus I am going to start playing with Shaders next week on one of the Lore Invasion MAVs as a test using Torque Shader Engine. The overall goal is to get the in game MAVs looking as cool if not better than some of those high resolution shots I did for the GDC '05 posters. This is obviously a real boon as it will assist in the creation of Realm Wars going TSE sometime after this next release.

Side Note: Need to remember to put in more images to help outline and describe my current task lists better.

2 Comments:

Blogger McLaud said...

Wohooo. You did not tell me that we are actually switchint to TSE after MS1.

Great news ;)

12:49 PM

 
Anonymous Anonymous said...

I am trying to find a pocker chip game that I used to play at the bars on their games and I don't remember the name of it. During the game, you would drop matching chips with the color and when they were three or more, they would disapear until they were all gone, where you would win that round and go to the next one. Does anyone know what the name of the game is or where I can find it. Please email me at larryh_wa@yahoo.com. Thanks for everything!!

1:26 PM

 

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