Mmmmm... Free Time
I finshed up the last of some contract work that I am doing for 21-6 for this month which means that I have at least two weeks to completely focus on Realm Wars development and getting this Milestone 1 release finished up. I am definately looking forward to this primarily because I am pretty stoked about the work that we are doing right now and some plans for developments after this.
My current goals for RW as as follows:
- Create new Sword DTS model and texture.
- Create new Axe DTS model and texture.
- Update the longbow DTS model and texture. If you haven't guessed by now, the goal is to make all the weapons look awesome ;)
- Work with Tim and Adrian on creating the necessary DIFs that we need for the Island Temple mission. Right now this mission just has a lot of temporary proxy shapes placed all over it to give me a rough approximation of size and placement as well as test out how the game flow will work.
- Create new DTS scene objects such as larger and more stylized trees to mix in with what we have already.
Hopefully I will be able to post some new screenshots of this development to tantilize those of you who are curious what exactly has gone on with Realm Wars during these past months. So stay tuned.



1 Comments:
Yes, we should probably stick to the GG rule: No blog post without at least one image. ;)
12:29 AM
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