Off to Ohio
In a few minutes I am off to Ohio for about a week to meet with the Max Gaming team of Adrian, Ed, Tim and Sebastien to talk about our goals for the next couple of years, zero in our next project ("Metal Carnage") into our scopes and do some general team building.
As for why Ohio? Well we had originally planned to do this down in Eugene, Oregon during IndieGamesCon (like we have done for the past few years now) but unfortunately GarageGames somewhat dropped the ball on that one due to various things and well the show didn't take place (sorry but that not-IGC thing is a sick, sick joke).
I still have access to my email while I am down there (and my World of Warcrack account too), so feel free to drop me a line still if you need to get in contact with me.



4 Comments:
We had a great time at the community weekend... we missed you! :(
3:07 PM
Actually, Logan, the community weekend ended up being the best "IGC" we have ever had. We got a lot accomplished, and there were more and better games than have ever been displayed.
Sick, sick joke or whatever you call it, we had a good time. About 90 people were here, and this is probably the way we will handle it in the future as well.
-Jeff Tunnell
GarageGames
7:35 PM
@Ben
Ya I know, I always enjoyed coming down in the past, but I just couldn't justify it this year with all the changes. Hopefully things will be different in the future.
@Jeff
I am glad that it turned out well for you guys, especially considering monumental challenges that you faced. But I find it hard to see how not-IGC can challenge the monumental force of positive independent light that was IGC. A force that moved independent developers and their products ahead each and every year, not just for developers, but for gamers too. That's what I seek every year from IGC.
3:41 PM
Hey Fozzie,
Check out my rad (terrible) game demo at http://www.ronware.org/reva/viewtopic.php?id=462
Just keep in mind I'm still trying to figure out the Windows API (screen buffers would come in handy, for one).
5:34 AM
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