Rescale World Units, An Overlooked Max Utility
Every time I use 3DS Max I am always amazed by how many great features that this application has to offer a user, not just the apparent ones like Unwrap UVW or Skin but hidden gems such as Rescale World Units.
Rescale World Units is probably one of the coolest but least talked about and under utilized utilities in Max. This handy little tool lets you basicly scale down everything in your scene without causing nasty problems that you get when you scale bones, nodes or other "helper" objects or issues with a modifier such as Skin.
Let me give you a case example, on one of the files that I am working on for a game contract I had the scene incorrected sized up. This was due to carelessness on my part from importing data from another scene that had its base system units set to metres while the scene I was working in was set to use inches. This in turn caused the data that I brought in to get repositioned based on the units change and being human I never bothered to check this and assumed that everything was AOK. Fast forward to a day later when I have everything setup and ready to go into the game engine, one of the programmers that I am working with reports that the engine is spitting out an issue and that the size of the object might be an issue, a quick check in my max scene confirms this. Now normally this is where people would get really pissed off and upset because having incorrect scale data with helper nodes and a skin modifier normally means having to start from scratch again by scaling your geometry properly, repositioning all the helpers, resetting the skin modifier and then getting back to where you were. This is where Rescale World Units came in handy, all I needed to know was how much I needed to scale my scene down in a percentage value (which was easy enough to figure out) and voila it was done. There were no problems or issues and after a quick check to ensure that it was all OK the file exported and ran fine in the game engine. A simple 30 second fix versus a multi-hour annoyance.
So if you ever find yourself in a similar situation now you know what to do, turn to Rescale World Units and everything will be as you need it to be.


