Downloads
Located here are various
downloadable files that were not provided in any of the other sections of
this web site Some of these downloadable files include scripts and various
documents that I have created.
Maxscripts (R4 compatible)
Reset
Xform Box Trick
- Written by Logan Foster (updated 08/25/2005).
A simple maxscript that automates the box trick process of resetting an objects
transform after you have scaled it. This script allows you to either choose an individual geometry node to reset
or to reset the entire scene. This new release has been updated so that it is now non-destructive to the
hierarchy that you have setup and saves out object property data that you have defined.
Documentation
DTS
Nodes Listing - This document contains a list of all the current
nodes that can be used in a DTS object that you export from your 3D modeling
program.
Max
7 Primer for Torque Artists - A small document that I have written
to give Torque Artists who are new to Max 7 a heads up at the applications
new features and how it can benefit them to make them faster and more efficient.
Tutorials
Create
a custom texture for your model using 3DS Max R3 or R4 and a plugin called
Texporter - This tutorial will walk you through a very in-depth and
versatile process in which you will unwrap your meshes UVW coordinates so
that you can then use them as a template to draw upon to create your own unique
texture that will fit your model perfectly. Written by Logan Foster and Joe
Maruschak (added 06/06/2002)
Importing
an Adobe Illustrator file into 3DS Max - A simple tutorial that explains
how you can successfully import a vector based image from Adobe Illustrator
and then use it in 3DS Max to turn it into a 3D image. Written by Logan Foster
(added 06/06/2002)